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The archive server connection socket could not send data
The archive server connection socket could not send data










the archive server connection socket could not send data
  1. THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA MANUAL
  2. THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA PORTABLE
  3. THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA CODE

We just need the following to get started: I’m currently in Linux (18.04 LTS) so would be covering environment setup for the same. So without any further delay, let’s get started. We are not going to dig deep into networking but rather will develop a simple client-server model and see how things work. You can get the complete overview of the library here.

THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA CODE

Cross platform networking code (code would work on Windows, Linux, etc.)Īnd much more.It is a cross-platform C++ library for network and low-level I/O programming that provides developers with a consistent asynchronous model using a modern C++ approach. C++ took a step to resolve this issue by introducing boost.asio.

THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA PORTABLE

Writing networking code that is portable is easy to maintain has been an issue since long. Observe the workflow in the following diagram.

the archive server connection socket could not send data

Once request is served, the connection will be closed. Now to sum it all up when a client is requesting a server for services, it opens a socket and passes the request to the server by specifying its IP address and port number (to let server know which service is meant to be provided.) The server will accept the connection request and transfer the data or provide any other service requested. (If you’re accessing a website, then the name will eventually be translated into IP address.) Which service, is distinguished by port number. Every computer has a specific IP address which will be used to identify it. Now the question arises how the server knows that a client is requesting for connection and also which service is being requested? This all is the game of IP address and port number. This socket-based communication is done over the network one end of which could be your computer while other could be at the other end of the world (considering again the browsing example) or over the same machine (local host). More than two entities can also be set to communicate but by using multiple sockets. It represents a single connection between two entities that are trying to communicate over the network most of the time which are server and client. Socket is merely one endpoint of a two-way communication link. Let’s talk about what a socket actually is and how it plays its role in the communication. But before digging into the code, let’s clarify a few points a bit more. This article will help you in giving a soft start with socket programming in C++ using boost library. C++ will let you dig deep and see the insights of what actually is going on at the lower level although good concept and knowledge in computer networks is not debatable.

THE ARCHIVE SERVER CONNECTION SOCKET COULD NOT SEND DATA MANUAL

Some might not agree with me at this statement because of implied complexity by the language including but not restricted to manual memory management, template syntax, library incompatibility, compiler, etc.

the archive server connection socket could not send data

C++ might be the best choice in this regard because of the speed and efficiency it brings to the table. Why C++ though? As I mentioned earlier, sockets are merely providing an interface for network programming and have nothing to do with programming language used for implementation. Sockets provide sufficiency and transparency while causing almost no communication overhead. Generally speaking, sockets are providing a way for two processes or programs to communicate over the network. But where are the sockets? Let me refer you back to the line where I said sockets are the “base” and so they provide the programming interface for these protocols to work on. For example, when you open your browser and search for something, you’re merely requesting a server for some information over HTTP (not to forget HTTP is nothing but an application using TCP/IP service). The following analogy will help you understand the model.īut how does that transfer of information take place? Well, that involves networking services from transport layer often referred to as TCP/IP (Transport Control Protocol/Internet Protocol). Server is supposed to serve the information requested or the required services by the client. Let alone the technology for the moment, in most cases, it’s literally just a client-server model working. A socket is fundamentally the most basic technology of this network programming. That’s where network programming models starts to appear.

the archive server connection socket could not send data

Ever since the internet came into existence, it shifted the paradigm to internet-enabled applications. Socket programming is nothing of a new concept for programmers.












The archive server connection socket could not send data